Projectile Motion
PhysicsΒ· Unit 2: KinematicsΒ· 15 min read
1. Principle of Independent Motionβ β ββββ± 4 min
Projectile motion is 2-dimensional motion of an object given an initial velocity, that then moves only under the influence of constant gravitational force (ignoring air resistance for ideal motion). The core simplifying principle is that perpendicular components of motion are independent of each other.
Principle of Independence of Motion
Horizontal and vertical components of acceleration, velocity and displacement do not affect one another. They can be analysed separately and then combined to get the full motion.
Example:
Horizontal acceleration is always 0 for ideal projectiles, this has no effect on vertical acceleration which always equals , acting downwards.
A projectile is launched with initial velocity at an angle of to the horizontal. Resolve the initial velocity into horizontal and vertical components, taking upwards as positive.
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Recall the resolution formula for a vector at angle to the horizontal:
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Substitute and :
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Final answer: initial horizontal component is and initial vertical component is upwards.
Exam tip:
Always state your sign convention for vertical motion at the start of working. CIE examiners penalize avoidable sign errors.
2. Calculations for Level Ground Launchβ β β βββ± 6 min
For a projectile launched from and landing at the same vertical height (level ground), we can use kinematic equations for each component to find time of flight, maximum height and range. Vertical motion is constant acceleration, horizontal motion is constant velocity.
A ball is kicked from ground level with initial velocity at to the horizontal. Find (a) time of flight, (b) maximum height, (c) range. Take . Take upwards as positive.
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First resolve the initial velocity:
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Part (a): Time of flight is when vertical displacement . Use :
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Solutions are (launch) and :
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Part (b): Maximum height occurs when vertical velocity . Use :
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Part (c): Range is horizontal displacement, with constant horizontal velocity:
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3. Projectiles Launched From a Heightβ β β βββ± 5 min
A common CIE exam question involves projectiles launched from an initial height above the landing point, for example a ball thrown off a cliff. The same principle of independent components applies, but the final vertical displacement is non-zero.
A stone is thrown horizontally at from the top of a 50 m tall cliff. Find how far from the base of the cliff it lands. Take .
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Initial vertical velocity because the stone is thrown horizontally. Take downwards as positive to simplify signs: initial vertical displacement , .
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First calculate time of flight using vertical motion, with :
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Horizontal velocity is constant, so calculate horizontal range:
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Exam tip:
If you take upwards as positive, remember the final vertical displacement when landing below the launch point is negative. Sign errors here are very common.
4. Effect of Air Resistanceβ β ββββ± 3 min
All calculations above assume ideal projectile motion with no air resistance. In real scenarios, air resistance creates a drag force opposite to the direction of motion, which alters the trajectory:
Maximum height reached is lower than the ideal value
Total range is shorter than the ideal prediction
The trajectory is no longer symmetric: descent is steeper than ascent
Horizontal velocity is not constant, it decreases over time due to deceleration from drag
Test your understanding:
Which of the following statements correctly describes the effect of air resistance on an ideal projectile launched from level ground?
Maximum height is greater than the ideal value
Range is less than the ideal value
Horizontal velocity remains constant throughout the flight
The trajectory remains symmetric
Reveal answer
1 βAir resistance does negative work on the projectile, reducing its speed at every point. This leads to a shorter range and lower maximum height.
5. Common Pitfalls
Wrong move:
Treating horizontal motion as accelerated, and applying constant acceleration kinematics to the horizontal component.
Why:
Only gravity acts on an ideal projectile, and gravity acts vertically only. There is no horizontal acceleration.
Correct move:
Always use constant velocity for horizontal motion: horizontal displacement = horizontal velocity Γ time of flight.
Wrong move:
Using when upwards is defined as the positive direction for vertical motion.
Why:
Gravity acts downwards, so it has a negative sign in this convention.
Correct move:
Write down your sign convention at the start of every projectile problem to avoid this error.
Wrong move:
Using the range formula for projectiles launched from a height.
Why:
This formula is only valid for projectiles that launch and land at the same vertical height.
Correct move:
Always start from first principles: solve for time using vertical motion, then calculate range from horizontal velocity Γ time.
Wrong move:
Trying to calculate time of flight from horizontal motion instead of vertical motion.
Why:
Time of flight is determined by how long the projectile takes to move vertically to the landing point, not by horizontal motion.
Correct move:
Always solve for time using the vertical component of motion first, then use time to find horizontal range.
Wrong move:
Assuming maximum range is always at 45Β°, even for projectiles launched from a height.
Why:
The 45Β° rule only applies to same-height launch and landing.
Correct move:
For launch from a height, the maximum range occurs at an angle less than 45Β°. Always confirm from first principles if asked.
6. Quick Reference Cheatsheet
Quantity | Formula (ideal motion, up positive) | Notes |
|---|---|---|
Initial horizontal component | Constant for ideal motion | |
Initial vertical component | Accelerated at | |
Time of flight (level ground) | Same launch/landing height | |
Maximum height | at max height | |
Range (level ground) | Max range at 45Β° | |
General case | Always works from first principles |
When this came up on past exams
AI-estimated based on syllabus patterns β cross-check with official past papers for accuracy. Use only as revision-focus signals.
- 2022 Β· 1
Range calculation for projectile
- 2023 Β· 2
Projectile launched from cliff
- 2024 Β· 1
Effect of air resistance
What's Next
Projectile motion is the foundational example of 2-dimensional motion in A-Level Physics, and the principle of resolving motion into independent perpendicular components is used repeatedly throughout the course. This technique extends to more complex topics including circular motion, collisions, and charged particle motion in uniform electric fields, where constant forces act in one dimension only. Projectile motion questions appear regularly in both multiple choice and structured sections of CIE 9702 papers, so mastering the method is key for consistent high scores.
