Types of physical quantity
PhysicsΒ· Unit 1: Physical quantities and unitsΒ· 15 min read
1. Classification of Scalars and Vectorsβ βββββ± 5 min
Scalar quantity
Written as plain symbol, e.g. for mass
A physical quantity that has only magnitude (size) and no direction. Fully described by a single number and unit.
Example:
Mass, temperature, energy, distance, speed, time
Vector quantity
Written with an arrow over the symbol, e.g. for velocity
A physical quantity that requires both magnitude and direction to be fully described.
Example:
Displacement, velocity, acceleration, force, momentum
Common scalars: mass, energy, temperature, distance, speed, time, density, work, power
Common vectors: displacement, velocity, acceleration, force, weight, momentum, electric field strength
Classify each of the following as scalar or vector: (a) kinetic energy, (b) acceleration, (c) weight, (d) density
- 1
Check if the quantity requires direction to be fully described.
- 2
(a) Kinetic energy only has size, no direction: scalar.
- 3
(b) Acceleration needs magnitude and direction of change of velocity: vector.
- 4
(c) Weight is a force acting towards the centre of the Earth, so has direction: vector.
- 5
(d) Density is mass per unit volume, only has size: scalar.
2. Adding Vectors to Find the Resultantβ β ββββ± 5 min
When two or more vectors act at the same point, their combined effect is called the resultant vector. For parallel vectors, add magnitudes if they act in the same direction, subtract magnitudes if opposite. For non-parallel vectors, we use geometry to find the resultant.
Resultant vector
A single vector that produces the same effect as the combination of all original vectors.
A hiker walks 4.0 km east, then 3.0 km north. Calculate the resultant displacement from the starting point.
- 1
The two displacement vectors are perpendicular, so use Pythagoras' theorem for magnitude.
- 2
- 3
Calculate direction, measured from east towards north:
- 4
- 5
Final resultant displacement is 5.0 km at 37Β° north of east.
3. Resolving Vectors into Perpendicular Componentsβ β ββββ± 5 min
Any vector can be split into two independent, perpendicular components. This process (called resolution) is the most used vector skill in A-Level mechanics, used for projectile motion, inclined planes, and equilibrium.
A force of 30 N acts at 40Β° above the horizontal. Find the horizontal and vertical components of the force.
- 1
Identify N, from the horizontal axis.
- 2
Calculate the horizontal (x) component:
- 3
- 4
Calculate the vertical (y) component:
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Final components: 23 N horizontal, 19 N vertical.
4. Common Pitfalls
Wrong move:
Confusing speed (scalar) and velocity (vector) as the same quantity type
Why:
This is a common multiple-choice trap set by examiners
Correct move:
Always remember: speed is scalar (only magnitude), velocity is vector (speed + direction)
Wrong move:
Swapping sine and cosine when resolving vectors
Why:
Misremembering which side of the triangle matches the angle
Correct move:
Always label the triangle: the component along the angle direction uses cosine, perpendicular uses sine
Wrong move:
Adding scalar magnitudes of non-parallel vectors to get the resultant
Why:
Direction changes the total magnitude, so simple addition only works for parallel vectors
Correct move:
Use Pythagoras for perpendicular vectors, or trigonometry on a vector diagram for non-parallel vectors
Wrong move:
Forgetting to state the direction of a resultant vector
Why:
Examiners require full description of vectors, and will deduct marks for missing direction
Correct move:
Always add direction (e.g. 25Β° north of east) when giving a final vector answer
Wrong move:
Resolving vectors into non-perpendicular components for calculations
Why:
Non-perpendicular components are not independent, leading to wrong results
Correct move:
Always resolve into two perpendicular components for all standard A-Level problems
5. Quick Reference Cheatsheet
Concept | Key Rule |
|---|---|
Scalar quantity | Only magnitude, no direction |
Vector quantity | Both magnitude and direction |
Resultant of 2 perpendicular vectors | |
Resolve at angle to x-axis | x: , y: |
Parallel vectors same direction | Add magnitudes |
Parallel vectors opposite direction | Subtract magnitudes |
When this came up on past exams
AI-estimated based on syllabus patterns β cross-check with official past papers for accuracy. Use only as revision-focus signals.
- 2022 Β· 11
Identify scalar/vector quantities
- 2023 Β· 12
Resolve force into horizontal component
- 2021 Β· 21
Find resultant displacement
Going deeper
What's Next
Understanding the classification of physical quantities and the core skills of vector addition and resolution is the foundation for almost all topics in CIE A-Level Physics. You will use vector resolution constantly in upcoming topics, including forces on inclined planes, static equilibrium, projectile motion, and even analysing electromagnetic fields. Mastering this early sub-topic eliminates common confusion later, and builds a strong problem-solving framework for all mechanics questions, which make up a large portion of your exam marks. Next, you will learn about SI units and measurement uncertainty, before applying vector skills to forces and motion.
