Graphs: Sequences, Functions and Graphs
Edexcel International GCSE Mathematics AΒ· 3.3Β· 25 min read
1. Cartesian Coordinates and Midpointsβ βββββ± 5 min
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Cartesian Coordinates
A system for locating points on a plane using two perpendicular axes: the horizontal x-axis and vertical y-axis. Points are written as where x is the horizontal position and y is the vertical position.
Find the midpoint of the line segment connecting points and .
- 1
Recall the midpoint formula:
- 2
Substitute x values to find the x-coordinate of the midpoint:
- 3
Substitute y values to find the y-coordinate of the midpoint:
- 4
The midpoint of segment AB is
What are the coordinates of the point 3 units left and 2 units up from ?
A)
B)
C)
D)
Reveal answer
A) $(-2, 0)$ βMoving left reduces the x value by 3 (), moving up increases the y value by 2 ().
Exam tip:
Always plot the x-coordinate first, then the y-coordinate: remember x comes before y in the alphabet to avoid mixing up values.
2. Straight Line Graphs and Gradientβ β ββββ± 7 min
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Gradient
The steepness of a straight line, calculated as the change in y (vertical rise) divided by the change in x (horizontal run) between two points on the line, denoted .
Find the equation of the straight line passing through with gradient 2, then rewrite it in the form .
- 1
Recall the straight line equation , where is the y-intercept (when , so , and )
- 2
Write the equation in slope-intercept form:
- 3
Rearrange to standard form by moving all terms to one side:
Find the equation of the line perpendicular to that passes through .
- 1
The gradient of the given line is 2, so the perpendicular gradient is the negative reciprocal:
- 2
Substitute , and into to solve for :
- 3
The equation of the perpendicular line is
Exam tip:
For lines given in form, rearrange to to quickly find the gradient and y-intercept instead of calculating from two points.
3. Interpreting Standard Real-World Graphsβ β ββββ± 5 min
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Distance-time graphs: Gradient = speed, flat sections = stationary
Speed-time graphs: Gradient = acceleration, area under line = total distance travelled
Conversion graphs: Used to convert between two units (e.g. currency, km to miles) by reading values off the straight line
A distance-time graph shows a car travelling 80km in 2 hours, stopping for 1 hour, then returning 80km in 2.5 hours. Calculate the average speed for the entire journey, excluding the stop.
- 1
Calculate total distance travelled: km
- 2
Calculate total moving time: hours
- 3
Average speed = total distance / total moving time:
Exam tip:
Always check the units on the axes of real-world graphs to avoid unit conversion errors in calculations.
4. Non-Linear Graphsβ β β βββ± 6 min
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Complete the table for for x from -1 to 4, then describe the graph shape.
- 1
Substitute each x value into the equation to find y: , , , , ,
- 2
The graph is a symmetric U-shaped curve called a parabola, with a minimum turning point at
Find the gradient of the curve at using a tangent.
- 1
Draw a straight tangent line that touches the curve only at the point , balanced evenly on either side of the point
- 2
Pick two easy-to-read points on the tangent, e.g. and
- 3
Calculate the gradient of the tangent:
- 4
The gradient of the curve at is 3
Exam tip:
When plotting non-linear graphs, always draw a smooth continuous curve through points: never draw straight line segments between points for quadratic, cubic or reciprocal graphs.
5. Function Transformations and Graphical Solutionsβ β β β βHL onlyβ± 7 min
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Function Transformation
A change to the graph of a function that shifts, stretches or reflects the graph without changing its core shape. Only four transformations are required for this exam.
The graph of is transformed to give . Describe the full transformation.
- 1
shifts the graph left by units, so is a shift right by 3 units
- 2
shifts the graph up by units, so adding 2 is a shift up by 2 units
- 3
The full transformation is a translation by the vector
Use the graphs of and to solve the equation .
- 1
Rearrange the target equation to match the graph forms:
- 2
The solutions are the x-values of the intersection points of the two graphs, which are and
Exam tip:
When describing transformations, always test key points (e.g. turning points, intercepts) to confirm you have applied the shift direction correctly: shifts left, not right.
6. Common Pitfalls
Wrong move:
Plotting instead of for coordinates
Why:
Confusing the order of x and y values
Correct move:
Remember x comes before y in the alphabet, so always plot the horizontal position first, then the vertical position.
Wrong move:
Calculating gradient as instead of
Why:
Mixing up numerator and denominator in the gradient formula
Correct move:
Use the mnemonic 'rise over run': rise is vertical (y) change, run is horizontal (x) change, so gradient = rise / run.
Wrong move:
Assuming shifts the graph to the right
Why:
Associating positive a values with rightward movement
Correct move:
shifts the graph left by a units, shifts right by a units: test with the x=0 position of key points to confirm.
Wrong move:
Drawing straight line segments between points on non-linear graphs
Why:
Rushing plotting without checking the function shape
Correct move:
For quadratic, cubic or reciprocal graphs, draw a smooth, continuous curve through all plotted points with no sharp corners.
Wrong move:
Using only the negative of a gradient for perpendicular lines instead of the negative reciprocal
Why:
Simplifying the perpendicular gradient rule incorrectly
Correct move:
If the original gradient is m, the perpendicular gradient is : multiply the two gradients to confirm they equal -1 before proceeding.
7. Quick Reference Cheatsheet
Concept | Foundation Tier | Higher Tier (Addition) |
|---|---|---|
Coordinates | Plot in 4 quadrants, midpoint formula | Same as Foundation |
Straight Lines | Gradient = , equation , rearrange to | Parallel lines: same , perpendicular lines: |
Graph Types | Linear, quadratic, distance/time, speed/time, conversion graphs | Cubic, reciprocal, , , (degrees only) |
Gradients | Calculate straight line gradients only | Find non-linear gradients by drawing a tangent to the curve |
Transformations | Not required | Four transformations: (shift up/down), (shift left/right), (vertical stretch), (horizontal stretch) |
Graphical Solutions | Not required | Intersection of and gives solutions to |
8. Frequently Asked
How do I calculate the gradient of a straight line from two points?
Use the formula where and are the coordinates of the two points. A line going up left to right has positive gradient, going down has negative gradient.
What is the rule for perpendicular line gradients?
If two lines are perpendicular, the product of their gradients equals -1. If a line has gradient , its perpendicular has gradient . Horizontal and vertical lines are always perpendicular as an exception.
How do I solve equations using graphs?
To solve , plot and . The x-values of their intersection points are the solutions, which correspond to roots of .
Going deeper
What's Next
Now that you have mastered graph content for Edexcel IGCSE Math A, you can move on to Higher tier calculus, where you will learn to calculate non-linear gradients algebraically using differentiation. You should also practice applying graph skills to real-world problem solving questions, which frequently combine graph interpretation with algebra and arithmetic in both Foundation and Higher papers. Make sure to practice past paper graph questions to familiarise yourself with marking criteria, especially for plotting questions where correct axis labels and smooth curves are required for full marks.
